During a 7-day IDEO CoLab Fellowship, my team and I designed and prototyped Future City, an on-site augmented reality pop-up that invites residents to redesign a public space.
We built Future City because we wanted to invite residents into the design process of public spaces. Future City is meant to allow for collaboration between city planners and local residents and to facilitate conversations between both parties when it comes to developing a shared vision for a new space in the city.
To prototype this concept, we created the following assets:
The software prototype uses TopCodes to associate each game piece with a specific 3D object. The TopCodes JS library returns the x/y-coordinates of each TopCode it identifies in a video stream, and my custom software maps the position of each TopCode to the position of its 3D object in the virtual space. For our prototype, we made changes to the x-coordinate of the TopCode correspond to the horizontal positioning (x-axis) of the 3D object in the space. TopCode y-coordinate changes change the scale of the 3D object to simulate a change in perspective sizing. The Three.js library was used for loading and manipulating 3D objects.